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Candy Box!

Candy Box!
Developer(s)aniwey
SeriesCandy Box!
Platform(s)Browser
Release
  • WW: April 2013
Genre(s)Incremental, role-playing
Mode(s)Single-player

Candy Box! is an incremental online text-based role-playing game that runs in web browser. It was developed by a 19-year-old French student using the pseudonym "aniwey" and released in April 2013. Candy Box! uses ASCII art for the visuals.

A sequel, Candy Box 2 was released on October 24, 2013.

Gameplay

Candy Box! starts with only a save button and a candy counter.

The game revolves around candies, which players begin to receive, at a rate of one per second; however this number may increase with further gameplay. Gameplay appears very sparse initially, but options appear as the player performs actions.[1] For example, candy can be eaten or used to purchase items.[2] Players can eventually undertake quests and kill monsters in order to gain candy. By performing quests, the player obtains items which can be accessed in their inventory.

Development

Candy Box! was developed over a period of two months by independent developer "aniwey",[1] a 19-year-old student from Caen, France. It was released in April 2013.

Reception

Kotaku noted that "Candy Box!'s curious combination of ASCII 'graphics', role-playing elements and resource management has caught on with hundreds of thousands."[3] According to Mashable, the "charming ASCII art style belies a very deep game that can quickly get addictive".[4] PC Gamer editor Shaun Prescott found the game particularly addictive, describing it as "Cow Clicker as RPG."[2] Justin Davis of IGN stated that, together with A Dark Room and Cookie Clicker, Candy Box! has become one of the most well-known incremental games.[5] Rock, Paper, Shotgun named Candy Box! number 21 of The 50 Best Free Games on PC in 2016.[6] During the 17th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Candy Box! for "Casual Game of the Year".[7]

Legacy

A sequel, titled Candy Box 2, was released on October 24, 2013.[8] The source code of Candy Box 2, written in TypeScript, was released under the GPLv3.[9]

It received broad public reception[10][11][12][13] and was recommended in a PC World review in October 2013 with the words "Play this right now".[14]

References

  1. ^ a b "Candy Box Browser Game Features Lots of Delicious Candies". Geekosystem. 3 May 2013.
  2. ^ a b Prescott, Shaun (2013-05-02). "Candies is an ASCII browser game about questing and candy". PC Gamer.
  3. ^ Good, Owen (2013-05-03). "Candy Box: A Game That's Simple, Sweet, and Strangely Compelling". Kotaku.
  4. ^ Stark, Chelsea (2013-05-03). "Questing Meets Candy in This Odd ASCII Browser Game". Mashable.
  5. ^ Davis, Justin (2013-10-10). "Inside Cookie Clicker and The Idle Game Movement". IGN.
  6. ^ the-50-best-free-games-on-pc on Rock, Paper, Shotgun (2016)
  7. ^ "2014 Awards Category Details Casual Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 28 November 2023.
  8. ^ Matulef, Jeffrey (2013-10-25). "Surreal ASCII-based RPG sequel Candy Box 2 is out now". Eurogamer.
  9. ^ source code Archived 2016-03-01 at the Wayback Machine on candybox2.net
  10. ^ candy-box-2-and-beauty-smart-stupid-game
  11. ^ Surreal ASCII-based RPG sequel Candy Box 2 is out now - Will occupy a tab in your browser for ages. by Jeffrey Matulef on eurogamer.net (25/10/2013)
  12. ^ Browser-based clicker Candy Box 2 launches tomorrow by Megan Farokhmanesh on Polygon.com (Oct 23, 2013)
  13. ^ Ye New Sweet Shoppe: Candy Box 2 Is Out Now by Graham Smith on Rock, Paper, Shotgun (October 24th, 2013)
  14. ^ Play This Right Now: Candy Box 2 Archived 2016-09-29 at the Wayback Machine by Nate Ralph on Pcworld.com (Oct 24, 2013)
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