Draft:Mine Quest


Mine Quest is a two-dimensional adventure RPG sandbox game published by the Brazilian game studio Tapps Games.[1] for mobile platforms, including Android, IOS and Windows Phone. It was first released on June 23rd 2014[2] to a positive reception and accumulated up to fifty thousand downloads within the first ten days on Google Play alone.

In Mine Quest the player assumes the role of Orli, a Dwarf of Ismia, who, with his companion, Lumi the Fairy, is accidentally teleported into the far future by a magic stone found deep underneath the earth. Subsequently, taking the advice of a magical hive-mind creature called Moimoi (sic), Orli the Dwarf and Lumi the Fairy embark on a quest to the distant continent of Aesis, which, as later revealed, contains a "Rescue Machine" constructed by Rovar, a Dwarf scholar, that undoes the "Time Quakes" caused by Dwarves hitting Time Stones, and returns Orli and Lumi to the past.

During the gameplay, the player must search through continents by tapping individual tiles within them to reveal their contents, as well as the proximity to the nearest structure. Such structures come in the form of the forementioned Moimois, which are large stone creatures who speak in a primitive manner, but give helpful advice, and in the form of mines, which can be likewise explored, and penetrated in search for minerals, although they contain enemies, such as Orcs, Skeletons and Nazguls[3]

Each continent has a temple, or a palace, which contains the blueprint for a balloon that enables the next continent to be accessed. Aesis, the last continent, contains the blueprint for the Rescue Machine instead.

The game features a simple crafting system, of which the basis are blueprints that can be collected in various mines. After collecting a blueprint, it can be crafted from the Workshop menu if the player has enough materials. Each blueprint has a certain completion time that the player has to wait off to have the blueprint completed. This completion time, however, can be completely skipped using diamonds, the in-game currency, which can be purchased from Tapps Games.

Mine Quest also features a system of energy, or tiredness, which prevents the player from discovering continent tiles, mining mine tiles, or attacking monsters when the energy bar is empty. It however recharges automatically, and upon each game start it is calculated for the time passed since the last game startup. Initially the default maximum energy was 200, but after complaints from players it was raised to 400, though the Windows Phone version never got this update due to the whole platform waning into obscurity.

References

  1. ^ Also known as Tapps Tecnologia da Informação Ltda on the now-defunct Windows Phone Marketplace and on the App Store.
  2. ^ "Mine Quest - Dwarven Adventure - Android Apps on Google Play". play.google.com. Archived from the original on 2014-07-03. Retrieved 2026-05-08.
  3. ^ Never named in-game, though internally known as "King Skull".

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