It is intended for use by Dungeon Masters who want to incorporate elements of horror into their game. It contains ideas for pacing and other elements of horror drama into the game, new rules for horror themed games (including the third iteration of the taint mechanic), as well as horror themed base classes, feats, prestige classes and NPCs (non-player characters).
James Wyatt explained what influenced him in writing the book: "Though I've been a big Ravenloft (and Masque of the Red Death) fan, I tried very hard to steer this book in a different direction. Of course, every horror movie I've ever seen had its influence on the book, but the short stories of Clark Ashton Smith probably had the greatest influence on the way I defined the genre for the purpose of Heroes of Horror."[1]
Reception
This section is empty. You can help by adding to it. (February 2013)
Reviews
This section is empty. You can help by adding to it. (February 2013)