Hunchback (shown as Hunch Back on the title screen) is video game developed by Century Electronics and published in arcades in 1983. The game is loosely based on the 1831 Victor Hugo novel The Hunchback of Notre-Dame and the player controls Quasimodo. Set on top of a castle wall, the player must guide the Hunchback from left to right while avoiding obstacles on a series of non-scrolling screens. The goal of each screen is to ring the church bell at the far right.
Gameplay
Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). To impose a time limit on each screen a knight climbs the wall, costing the player a life should he reach the top. Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.
Development
The main character was originally Robin Hood with the game set in Sherwood Forest but the setting was changed to Nottingham Castle as the theme was deemed too similar to the games main inspiration, Pitfall!. The addition of the bell as a reward at the end of each screen led to the main character becoming the Hunchback of Notre Dame instead. A deadline to present the game at an industry show meant there was no time to rework the graphics, so the main character remained in a Lincoln green costume.[1]
Ports
An unauthorised version of the game was published by Superior Software for the BBC Micro in 1983, reaching the number one position in the BBC charts.[2] Century Electronics took out an injunction to prevent the game from being sold[3] before reaching a licensing agreement with the publisher.[4][1]
The home ports inspired two sequels: Hunchback II: Quasimodo's Revenge and Hunchback: The Adventure, which were released by Ocean for the ZX Spectrum and Commodore 64.