In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers.[1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so that a lower-performance, lower-cost machine can be replaced with a higher-cost, higher-performance machine without having to replace software. It also enables the evolution of the microarchitectures of the implementations of that ISA, so that a newer, higher-performance implementation of an ISA can run software that runs on previous generations of implementations.
If an operating system maintains a standard and compatible application binary interface (ABI) for a particular ISA, machine code will run on future implementations of that ISA and operating system. However, if an ISA supports running multiple operating systems, it does not guarantee that machine code for one operating system will run on another operating system, unless the first operating system supports running machine code built for the other operating system.
An ISA can be extended by adding instructions or other capabilities, or adding support for larger addresses and data values; an implementation of the extended ISA will still be able to execute machine code for versions of the ISA without those extensions. Machine code using those extensions will only run on implementations that support those extensions.
The binary compatibility that they provide makes ISAs one of the most fundamental abstractions in computing.
Overview
An instruction set architecture is distinguished from a microarchitecture, which is the set of processor design techniques used, in a particular processor, to implement the instruction set. Processors with different microarchitectures can share a common instruction set. For example, the IntelPentium and the AMDAthlon implement nearly identical versions of the x86 instruction set, but they have radically different internal designs.
The concept of an architecture, distinct from the design of a specific machine, was developed by Fred Brooks at IBM during the design phase of System/360.
Prior to NPL [System/360], the company's computer designers had been free to honor cost objectives not only by selecting technologies but also by fashioning functional and architectural refinements. The SPREAD compatibility objective, in contrast, postulated a single architecture for a series of five processors spanning a wide range of cost and performance. None of the five engineering design teams could count on being able to bring about adjustments in architectural specifications as a way of easing difficulties in achieving cost and performance objectives.[2]: p.137
An ISA may be classified in a number of different ways. A common classification is by architectural complexity. A complex instruction set computer (CISC) has many specialized instructions, some of which may only be rarely used in practical programs. A reduced instruction set computer (RISC) simplifies the processor by efficiently implementing only the instructions that are frequently used in programs, while the less common operations are implemented as subroutines, having their resulting additional processor execution time offset by infrequent use.[3]
More complex operations are built up by combining these simple instructions, which are executed sequentially, or as otherwise directed by control flow instructions.
Instruction types
Examples of operations common to many instruction sets include:
Copy data from a memory location or a register to a memory location or a register (a machine instruction is often called move; however, the term is misleading). They are used to store the contents of a register, the contents of another memory location or the result of a computation, or to retrieve stored data to perform a computation on it later. They are often called load or store operations.
Read or write data from hardware devices.
Arithmetic and logic operations
Add, subtract, multiply, or divide the values of two registers, placing the result in a register, possibly setting one or more condition codes in a status register.[7]
increment, decrement in some ISAs, saving operand fetch in trivial cases.
Call another block of code, while saving the location of the next instruction as a point to return to.
Coprocessor instructions
Load/store data to and from a coprocessor or exchanging with CPU registers.
Perform coprocessor operations.
Complex instructions
Processors may include "complex" instructions in their instruction set. A single "complex" instruction does something that may take many instructions on other computers. Such instructions are typified by instructions that take multiple steps, control multiple functional units, or otherwise appear on a larger scale than the bulk of simple instructions implemented by the given processor. Some examples of "complex" instructions include:
transferring multiple registers to or from memory (especially the stack) at once
instructions that perform ALU operations with an operand from memory rather than a register
Complex instructions are more common in CISC instruction sets than in RISC instruction sets, but RISC instruction sets may include them as well. RISC instruction sets generally do not include ALU operations with memory operands, or instructions to move large blocks of memory, but most RISC instruction sets include SIMD or vector instructions that perform the same arithmetic operation on multiple pieces of data at the same time. SIMD instructions have the ability of manipulating large vectors and matrices in minimal time. SIMD instructions allow easy parallelization of algorithms commonly involved in sound, image, and video processing. Various SIMD implementations have been brought to market under trade names such as MMX, 3DNow!, and AltiVec.
Instruction encoding
On traditional architectures, an instruction includes an opcode that specifies the operation to perform, such as add contents of memory to register—and zero or more operand specifiers, which may specify registers, memory locations, or literal data. The operand specifiers may have addressing modes determining their meaning or may be in fixed fields. In very long instruction word (VLIW) architectures, which include many microcode architectures, multiple simultaneous opcodes and operands are specified in a single instruction.
Most stack machines have "0-operand" instruction sets in which arithmetic and logical operations lack any operand specifier fields; only instructions that push operands onto the evaluation stack or that pop operands from the stack into variables have operand specifiers. The instruction set carries out most ALU actions with postfix (reverse Polish notation) operations that work only on the expression stack, not on data registers or arbitrary main memory cells. This can be very convenient for compiling high-level languages, because most arithmetic expressions can be easily translated into postfix notation.[8]
Conditional instructions often have a predicate field—a few bits that encode the specific condition to cause an operation to be performed rather than not performed. For example, a conditional branch instruction will transfer control if the condition is true, so that execution proceeds to a different part of the program, and not transfer control if the condition is false, so that execution continues sequentially. Some instruction sets also have conditional moves, so that the move will be executed, and the data stored in the target location, if the condition is true, and not executed, and the target location not modified, if the condition is false. Similarly, IBM z/Architecture has a conditional store instruction. A few instruction sets include a predicate field in every instruction; this is called branch predication.
Number of operands
Instruction sets may be categorized by the maximum number of operands explicitly specified in instructions.
(In the examples that follow, a, b, and c are (direct or calculated) addresses referring to memory cells, while reg1 and so on refer to machine registers.)
C = A+B
0-operand (zero-address machines), so called stack machines: All arithmetic operations take place using the top one or two positions on the stack:[9]push a, push b, add, pop c.
C = A+B needs four instructions.[10] For stack machines, the terms "0-operand" and "zero-address" apply to arithmetic instructions, but not to all instructions, as 1-operand push and pop instructions are used to access memory.
1-operand (one-address machines), so called accumulator machines, include early computers and many small microcontrollers: most instructions specify a single right operand (that is, constant, a register, or a memory location), with the implicit accumulator as the left operand (and the destination if there is one): load a, add b, store c.
2-operand — many CISC and RISC machines fall under this category:
CISC — move A to C; then add B to C.
C = A+B needs two instructions. This effectively 'stores' the result without an explicit store instruction.
CISC — Often machines are limited to one memory operand per instruction: load a,reg1; add b,reg1; store reg1,c; This requires a load/store pair for any memory movement regardless of whether the add result is an augmentation stored to a different place, as in C = A+B, or the same memory location: A = A+B.
C = A+B needs three instructions.
RISC — Requiring explicit memory loads, the instructions would be: load a,reg1; load b,reg2; add reg1,reg2; store reg2,c.
CISC — It becomes either a single instruction: add a,b,c
C = A+B needs one instruction.
CISC — Or, on machines limited to two memory operands per instruction, move a,reg1; add reg1,b,c;
C = A+B needs two instructions.
RISC — arithmetic instructions use registers only, so explicit 2-operand load/store instructions are needed: load a,reg1; load b,reg2; add reg1+reg2->reg3; store reg3,c;
C = A+B needs four instructions.
Unlike 2-operand or 1-operand, this leaves all three values a, b, and c in registers available for further reuse.[11]
more operands—some CISC machines permit a variety of addressing modes that allow more than 3 operands (registers or memory accesses), such as the VAX "POLY" polynomial evaluation instruction.
Due to the large number of bits needed to encode the three registers of a 3-operand instruction, RISC architectures that have 16-bit instructions are invariably 2-operand designs, such as the Atmel AVR, TI MSP430, and some versions of ARM Thumb. RISC architectures that have 32-bit instructions are usually 3-operand designs, such as the ARM, AVR32, MIPS, Power ISA, and SPARC architectures.
Each instruction specifies some number of operands (registers, memory locations, or immediate values) explicitly. Some instructions give one or both operands implicitly, such as by being stored on top of the stack or in an implicit register. If some of the operands are given implicitly, fewer operands need be specified in the instruction. When a "destination operand" explicitly specifies the destination, an additional operand must be supplied. Consequently, the number of operands encoded in an instruction may differ from the mathematically necessary number of arguments for a logical or arithmetic operation (the arity). Operands are either encoded in the "opcode" representation of the instruction, or else are given as values or addresses following the opcode.
Register pressure
Register pressure measures the availability of free registers at any point in time during the program execution. Register pressure is high when a large number of the available registers are in use; thus, the higher the register pressure, the more often the register contents must be spilled into memory. Increasing the number of registers in an architecture decreases register pressure but increases the cost.[12]
While embedded instruction sets such as Thumb suffer from extremely high register pressure because they have small register sets, general-purpose RISC ISAs like MIPS and Alpha enjoy low register pressure. CISC ISAs like x86-64 offer low register pressure despite having smaller register sets. This is due to the many addressing modes and optimizations (such as sub-register addressing, memory operands in ALU instructions, absolute addressing, PC-relative addressing, and register-to-register spills) that CISC ISAs offer.[13]
Instruction length
The size or length of an instruction varies widely, from as little as four bits in some microcontrollers to many hundreds of bits in some VLIW systems. Processors used in personal computers, mainframes, and supercomputers have minimum instruction sizes between 8 and 64 bits. The longest possible instruction on x86 is 15 bytes (120 bits).[14] Within an instruction set, different instructions may have different lengths. In some architectures, notably most reduced instruction set computers (RISC), instructions are a fixed length, typically corresponding with that architecture's word size. In other architectures, instructions have variable length, typically integral multiples of a byte or a halfword. Some, such as the ARM with Thumb-extension have mixed variable encoding, that is two fixed, usually 32-bit and 16-bit encodings, where instructions cannot be mixed freely but must be switched between on a branch (or exception boundary in ARMv8).
Fixed-length instructions are less complicated to handle than variable-length instructions for several reasons (not having to check whether an instruction straddles a cache line or virtual memory page boundary,[11] for instance), and are therefore somewhat easier to optimize for speed.
Code density
In early 1960s computers, main memory was expensive and very limited, even on mainframes. Minimizing the size of a program to make sure it would fit in the limited memory was often central. Thus the size of the instructions needed to perform a particular task, the code density, was an important characteristic of any instruction set. It remained important on the initially-tiny memories of minicomputers and then microprocessors. Density remains important today, for smartphone applications, applications downloaded into browsers over slow Internet connections, and in ROMs for embedded applications. A more general advantage of increased density is improved effectiveness of caches and instruction prefetch.
Computers with high code density often have complex instructions for procedure entry, parameterized returns, loops, etc. (therefore retroactively named Complex Instruction Set Computers, CISC). However, more typical, or frequent, "CISC" instructions merely combine a basic ALU operation, such as "add", with the access of one or more operands in memory (using addressing modes such as direct, indirect, indexed, etc.). Certain architectures may allow two or three operands (including the result) directly in memory or may be able to perform functions such as automatic pointer increment, etc. Software-implemented instruction sets may have even more complex and powerful instructions.
Reduced instruction-set computers, RISC, were first widely implemented during a period of rapidly growing memory subsystems. They sacrifice code density to simplify implementation circuitry, and try to increase performance via higher clock frequencies and more registers. A single RISC instruction typically performs only a single operation, such as an "add" of registers or a "load" from a memory location into a register. A RISC instruction set normally has a fixed instruction length, whereas a typical CISC instruction set has instructions of widely varying length. However, as RISC computers normally require more and often longer instructions to implement a given task, they inherently make less optimal use of bus bandwidth and cache memories.
Certain embedded RISC ISAs like Thumb and AVR32 typically exhibit very high density owing to a technique called code compression. This technique packs two 16-bit instructions into one 32-bit word, which is then unpacked at the decode stage and executed as two instructions.[15]
Minimal instruction set computers (MISC) are commonly a form of stack machine, where there are few separate instructions (8–32), so that multiple instructions can be fit into a single machine word. These types of cores often take little silicon to implement, so they can be easily realized in an FPGA or in a multi-core form. The code density of MISC is similar to the code density of RISC; the increased instruction density is offset by requiring more of the primitive instructions to do a task.[16][failed verification]
There has been research into executable compression as a mechanism for improving code density. The mathematics of Kolmogorov complexity describes the challenges and limits of this.
In practice, code density is also dependent on the compiler. Most optimizing compilers have options that control whether to optimize code generation for execution speed or for code density. For instance GCC has the option -Os to optimize for small machine code size, and -O3 to optimize for execution speed at the cost of larger machine code.
The design of instruction sets is a complex issue. There were two stages in history for the microprocessor. The first was the CISC (Complex Instruction Set Computer), which had many different instructions. In the 1970s, however, places like IBM did research and found that many instructions in the set could be eliminated. The result was the RISC (Reduced Instruction Set Computer), an architecture that uses a smaller set of instructions. A simpler instruction set may offer the potential for higher speeds, reduced processor size, and reduced power consumption. However, a more complex set may optimize common operations, improve memory and cache efficiency, or simplify programming.
The NOP slide used in immunity-aware programming is much easier to implement if the "unprogrammed" state of the memory is interpreted as a NOP.[dubious – discuss]
A given instruction set can be implemented in a variety of ways. All ways of implementing a particular instruction set provide the same programming model, and all implementations of that instruction set are able to run the same executables. The various ways of implementing an instruction set give different tradeoffs between cost, performance, power consumption, size, etc.
When designing the microarchitecture of a processor, engineers use blocks of "hard-wired" electronic circuitry (often designed separately) such as adders, multiplexers, counters, registers, ALUs, etc. Some kind of register transfer language is then often used to describe the decoding and sequencing of each instruction of an ISA using this physical microarchitecture.
There are two basic ways to build a control unit to implement this description (although many designs use middle ways or compromises):
Some computer designs "hardwire" the complete instruction set decoding and sequencing (just like the rest of the microarchitecture).
Some microcoded CPU designs with a writable control store use it to allow the instruction set to be changed (for example, the Rekursiv processor and the ImsysCjip).[19]
An ISA can also be emulated in software by an interpreter. Naturally, due to the interpretation overhead, this is slower than directly running programs on the emulated hardware, unless the hardware running the emulator is an order of magnitude faster. Today, it is common practice for vendors of new ISAs or microarchitectures to make software emulators available to software developers before the hardware implementation is ready.
Often the details of the implementation have a strong influence on the particular instructions selected for the instruction set. For example, many implementations of the instruction pipeline only allow a single memory load or memory store per instruction, leading to a load–store architecture (RISC). For another example, some early ways of implementing the instruction pipeline led to a delay slot.
The demands of high-speed digital signal processing have pushed in the opposite direction—forcing instructions to be implemented in a particular way. For example, to perform digital filters fast enough, the MAC instruction in a typical digital signal processor (DSP) must use a kind of Harvard architecture that can fetch an instruction and two data words simultaneously, and it requires a single-cycle multiply–accumulatemultiplier.
^Crystal Chen; Greg Novick; Kirk Shimano (December 16, 2006). "RISC Architecture: RISC vs. CISC". cs.stanford.edu. Archived from the original on February 21, 2015. Retrieved February 21, 2015.
^Schlansker, Michael S.; Rau, B. Ramakrishna (February 2000). "EPIC: Explicitly Parallel Instruction Computing". Computer. 33 (2): 37–45. doi:10.1109/2.820037.
Jonny Dirbang Riset RSPAD Gatot SubrotoPetahanaMulai menjabat 18:Desember 2023 PendahuluAmin IbrizatunPenggantiPetahana Informasi pribadiLahir0 April 1970 (umur 53)Alma materSEPA PK TNI (1997)Karier militerPihak IndonesiaDinas/cabang TNI Angkatan DaratPangkat Brigadir Jenderal TNINRP11970011240470SatuanKesehatan (CKM) (Kopassus)Sunting kotak info • L • B Brigadir Jenderal TNI dr. Jonny, Sp.PD., KGH., M.Kes., M.M., DCN. (lahir April 1970) seorang perwira tinggi TNI-AD …
Pour les articles homonymes, voir Bacchus (homonymie). Cet article est une ébauche concernant la peinture italienne et le musée du Louvre. Vous pouvez partager vos connaissances en l’améliorant (comment ?) selon les recommandations des projets correspondants. BacchusArtiste élève d'après une composition de Léonard de VinciDate 1510-1515Type PeintureTechnique huile sur toile (transposition (de bois sur toile))Dimensions (H × L) 177 × 115 cmMouvement Haute R…
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: The Carillon Regina – news · newspapers · books · scholar · JSTOR (September 2011) (Learn how and when to remove this template message) The CarillonTypeStudent newspaperFormatBroadsheetOwner(s)University of ReginaFounded1962HeadquartersRegina, SaskatchewanOCL…
Etanol Nama Nama IUPAC Etanol Nama lain Etil alkohol; hidroksietana; alkohol; alkohol murni; etil hidrat; alkohol absolut Penanda Nomor CAS 64-17-5 N Model 3D (JSmol) Gambar interaktif 3DMet {{{3DMet}}} ChemSpider 682 Nomor EC PubChem CID 702 Nomor RTECS {{{value}}} CompTox Dashboard (EPA) DTXSID9020584 InChI InChI=1/C2H6O/c1-2-3/h3H,2H2,1H3 SMILES CCO Sifat Rumus kimia C2H5OH Massa molar 46,06844 g/mol[1] Penampilan cairan tak berwarna dengan bau yang khas[2&…
Gunung Belirang-BeritiMount Belirang-BeritiGunung Belirang-BeritiTitik tertinggiKetinggian1,958 meter (6.424 kaki)[1]Koordinat2°49′S 102°11′E / 2.82°S 102.18°E / -2.82; 102.18 GeografiGunung Belirang-BeritiSumatera Selatan, IndonesiaPegununganBukit BarisanGeologiJenis gunungCompleks VolcanoBusur/sabuk vulkanikBusur Sunda / Sabuk alpidaLetusan terakhirTidak Diketahui Belirang-Beriti, yang juga ditulis Belerang-Beriti, adalah kompleks gunung …
Romawi Kuno Artikel ini adalah bagian dari seri Politik dan KetatanegaraanRomawi Kuno Zaman Kerajaan Romawi753–509 SM Republik Romawi509–27 SM Kekaisaran Romawi27 SM – 395 M Principatus Dominatus Wilayah Barat395–476 M Wilayah Timur395–1453 M Lini Masa Konstitusi Romawi Konstitusi Zaman Kerajaan Konstitusi Zaman Republik Konstitusi Zaman Kekaisaran Konstitusi Akhir Zaman Kekaisaran Senatus Sidang Legislatif Magistratus Eksekutif Preseden dan Hukum Hukum Romawi Ius Imperium Mos Maiorum …
2010 song by Kanye West featuring Jay-Z, Pusha T, Cyhi the Prynce, Swizz Beatz and RZASo AppalledSong by Kanye West featuring Jay-Z, Pusha T, Cyhi the Prynce, Swizz Beatz and RZAfrom the album My Beautiful Dark Twisted Fantasy ReleasedSeptember 24, 2010Recorded2009–10GenreHip hopLength6:38LabelRoc-A-FellaDef JamSongwriter(s)Kanye WestErnest WilsonMike DeanShawn Corey CarterTerrence ThorntonCydell YoungKaseem DeanRobert DiggsManfred MannProducer(s)Kanye WestNo I.D.Mike Dean So Appalled is a son…
Perbaikan jalan merupakan salah bentuk pekerjaan padat karya Padat karya (Inggris: labor-intensive, work-intensive) merupakan kegiatan pembangunan proyek yang lebih banyak menggunakan tenaga manusia jika dibandingkan dengan tenaga mesin.[1] Menggunanakan tenaga manusia dalam jumlah besar.[1] Tujuan utama dari program padat karya adalah untuk membuka lapangan kerja bagi keluarga-keluarga miskin atau kurang mampu yang mengalami kehilangan penghasilan atau pekerjaan tetap.[2…
The ranks and insignia of the National Socialist Workers' Party of Denmark were the paramilitary rank system used by the National Socialist Workers' Party of Denmark (Danmarks Nationalsocialistiske Arbejderparti, abbr. DNSAP) in Denmark during World War II. Initially, the DNSAP, along with all other political parties in Denmark, were not allowed to wear ranks as part of the Danish prohibition of uniforms (Danish: Uniformsforbud).[1] It was only after the German invasion of Denmark DNSAP …
شالكاو شعار الإحداثيات 50°23′43″N 11°00′26″E / 50.395277777778°N 11.007222222222°E / 50.395277777778; 11.007222222222 [1] تقسيم إداري البلد ألمانيا[2] التقسيم الأعلى تورينغن خصائص جغرافية المساحة 33.57 كيلومتر مربع (31 ديسمبر 2017)[3] ارتفاع 400 متر، و401 متر …
Museum dedicated to erotic art in Hamburg, Germany You can help expand this article with text translated from the corresponding article in German. (February 2022) Click [show] for important translation instructions. View a machine-translated version of the German article. Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pastin…
1921 film directed by Jack Conway The SpendersDirected byJack ConwayWritten byHarry Leon Wilson (novel)Richard SchayerProduced byBenjamin B. HamptonStarringClaire AdamsRobert McKimJoseph J. DowlingCinematographyEnrique Juan VallejoFowler H. SturgisProductioncompanyBenjamin B. Hampton ProductionsDistributed byPathé ExchangeW. W. Hodkinson CorporationRelease dateJanuary 1921CountryUnited StatesLanguagesSilentEnglish intertitles The Spenders is a 1921 American silent comedy film directed by Jack C…
Türkiye 1.Lig 1970-1971 Competizione Türkiye 1.Lig Sport Calcio Edizione 13ª Organizzatore TFF Luogo Turchia Partecipanti 16 Formula Girone unico Sito web tff.org Risultati Vincitore Galatasaray(4º titolo) Retrocessioni Ankara Demirspor Türk Telekomspor Statistiche Miglior marcatore Ogün Altıparmak (16) Incontri disputati 240 Gol segnati 451 (1,88 per incontro) Cronologia della competizione 1969-70 1971-72 Manuale L'edizione 1970-1971 della Türkiye 1.Lig …
Provinsi Tra Vinh merupakan sebuah provinsi di Vietnam. Provinsi ini terletak di bagian selatan di negara itu. Provinsi ini memiliki luas wilayah 2.215 km² dengan memiliki jumlah penduduk 1.015.800 jiwa (2004). Provinsi ini memiliki angka kepadatan penduduk 458 jiwa/km². Ibu kotanya ialah Tra Vinh. Pranala luar Situs resmi Diarsipkan 2010-07-22 di Wayback Machine. lbsPembagian administratif Vietnam Wilayah di Vietnam Tay Bac · Delta Sungai Merah · Bac Trung Bo …
Questa voce sull'argomento calciatori italiani è solo un abbozzo. Contribuisci a migliorarla secondo le convenzioni di Wikipedia. Segui i suggerimenti del progetto di riferimento. Fernando Lancioni Nazionalità Italia Altezza 164 cm Peso 68 kg Calcio Ruolo Allenatore e difensore Termine carriera 1942 Carriera Squadre di club1 1929-1932 Milano1 (0)1932-1937 Sampierdarenese116 (0)1937-1938 Melzo? (?)1938-1939 Cantù? (?)1939-1940 Gubbio? (?)1940-1942 Aeron…
У этого термина существуют и другие значения, см. Арес (значения). Аресдр.-греч. Ἄρης Мифология древнегреческая религия и древнегреческая мифология Сфера влияния война Пол мужской Отец Зевс Мать Гера Братья и сёстры Эрида[1][2] Дети Антерос, Деймос, Эрот,…
Spanish footballer and manager In this Spanish name, the first or paternal surname is Setién and the second or maternal family name is Solar. Quique Setién Setién in 2010Personal informationFull name Enrique Setién Solar[1]Date of birth (1958-09-27) 27 September 1958 (age 65)[2]Place of birth Santander, Spain[2]Height 1.82 m (6 ft 0 in)[3]Position(s) Central midfielderYouth career Casablanca PerinesSenior career*Years Team Apps (Gls…
Horse Guards Parade, dengan roda pengamatan London Eye di belakang William Kent's Horse Guards. Horse Guards Parade adalah sebuah lapangan parade besar di Whitehall, Central London, tepatnya di nomor tata jalan TQ299800. Lapangan ini adalah tempat penyelenggaraan upacara tahunan Trooping the Colour (perayaan ulang tahun resmi Ratu) dan Beating Retreat. Panorama Horse Guards Parade, Old Admiralty Building, Household Cavalry Museum, Scotland Office dan St James's Park dan Guards Memorial. Catatan …