1994 video game
1994 video game
Shariki |
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Game screen. The Russian счет (sčot) means "score," while the green text at the bottom translates as "Program "Shariki". Author Zhenya Alemzhin. Write letters: sandra@sandra.kemerovo.ru. Hello everyone!" |
Developer(s) | Eugene "Zhenya" Alemzhin |
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Platform(s) | MS-DOS, Windows |
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Release | 1994 |
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Genre(s) | Puzzle |
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Mode(s) | Single-player |
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Shariki (Russian: Ша́рики, "The Marbles") is a puzzle video game written in 1994 for MS-DOS by Russian developer Eugene Alemzhin. The goal of the game is to gain progressively higher scores by matching three or more balls of the same color in a line (vertical or horizontal), by swapping adjacent balls. Each swap must result in a match. Matched balls are then removed, and new ones drop from the top to fill the gaps. The game is over when no more matches are possible in the game field.
Legacy
Shariki proved to be influential and eventually many games that closely matched its mechanics arose.[1] Collectively known as tile-matching video games or match-three games, these all revolve around the mechanic of creating a three-in-a-row line of identical pieces. They include:
References
External links