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The Killing Game Show

The Killing Game Show
Developer(s)Raising Hell Software
Publisher(s)Psygnosis (Amiga, ST)
Electronic Arts (Genesis)
Designer(s)Martyn Chudley
Artist(s)Martyn Chudley
Pete Lyons
Jeff Bramfitt
Jim Bowers
Composer(s)Ray Norrish
Platform(s)Amiga, Atari ST, Genesis
Release1990: Amiga, Atari ST
1991: Genesis
Genre(s)Run and gun
Mode(s)Single-player

The Killing Game Show is a run and gun video game developed by Raising Hell Software for the Amiga and Atari ST. It was published in 1990 by Psygnosis,[1] then re-released later under the name Fatal Rewind for the Sega Genesis by Electronic Arts.[2]

Gameplay

The player controls the robo-contestant as it fights for its life, avoiding booby traps, Hostile Artificial Life Forms (H.A.L.Fs), and the ever-present rising acid. There are 12 levels.[2]

References

  1. ^ Campbell, Phil (October 8, 1990). "Sorry, Rhonwen, more violence". The Sydney Morning Herald. p. 55. Retrieved November 24, 2021 – via Newspapers.com.
  2. ^ a b McCalla, Tennyson (March 29, 1992). "Video Games". The Journal News. p. 150. Retrieved November 24, 2021 – via Newspapers.com.
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