User:Rsdates/sandbox

Provenance

Provenance is an open source project created by James Addyman managed through a github repository. James wanted the name to mean something similar to beginning or genesis and thus the name Provenance came about. This projects main purposes is to provide a frontend for iOS and tvOS to support multiple OpenEmu emulators.

Features

The list below covers the various features that the Provenance project offers. The first list covers the general frontend features while the second list covers the iOS specific features.

General Features

  • Accurate Speed Emulation
  • Stereo Sound
  • In-Game State Saves
  • Portrait/Landscape support
  • MFI game controller support

iOS Specific features

  • All current generation iOS devices supported with iOS 8
  • Configurable on-screen controls
  • "Open In" support
    • Download a ROM using Mobile Safari and import it into Provenance
  • iTunes File Sharing
    • Just drop ROMs into the app from iTunes on your Mac or PC
  • Uses OpenVGDB to look up game info and artwork.
    • OpenVGDB is a database maintained by the OpenEmu Team.

Project ScreenShots

Supported Systems

The provenance currently supports the following systems: Sega and Nintendo. The emulator is a system that can be used to test hardware and software of a newly developed microprocessor-based system[1]. The core of the emulators used in Provenance were implemented from the foundation of OpenEMU. The Sega system that Provenance supports is a package of multiple systems created by SEGA. The specific systems that are included are as follows: SG-1000, Master System, Genesis/Mega Drive, MegaCD, and lastly Game Gear.

SG-1000

Master System

Genesis/Mega Drive

MegaCD

Game Gear

The Nintendo system that Provenance supports is a package of multiple systems created by Nintendo. The specific systems that are included are as follows: Nintendo Entertainment System (NES), Famicom Disk System, Super Nintendo Entertainment System (SNES), Gameboy/Gamboy Color and lastly Gameboy Advance.

Nintendo Entertainment System (NES)

Famicom Disk System

Super Nintendo Entertainment System (SNES)

Gameboy/Gamboy Color

Gameboy Advance.

Project Attribution

Sega System Emulation - Genesis Plus GX

NES/Famicom Disk System Emulation - FCEUX

SNES Emulation - SNES9x

Gameboy Advance Emulation - Visualboy Advance

Gameboy/Gameboy Color Emulation - Gambatte

Some Implementation- OpenEmu and RetroArch

Licensing

  1. ^ Kani, Nagoor (2016). Microprocessor and Microcontroller. McGraw-Hill Education. ISBN 9339224744.

Content Disclaimer

Informasi ini disarikan dari Wikipedia dan disajikan kembali untuk tujuan edukasi. Konten tersedia di bawah lisensi CC BY-SA 3.0. Kami tidak bertanggung jawab atas ketidakakuratan data yang bersumber dari kontribusi publik tersebut.

  1. The information displayed on this website is sourced in part or in whole from Wikipedia and has been adapted for the purpose of restating it. We strive to provide accurate and relevant information, however:
  2. There is no guarantee of absolute accuracy. Wikipedia is an open, collaborative project that can be edited by anyone, so information is subject to change.
  3. It is not intended to constitute professional advice. The content displayed is for informational and educational purposes only. For important decisions (e.g., medical, legal, or financial), please consult a professional.
  4. Content copyright. Wikipedia is licensed under the Creative Commons Attribution-ShareAlike License (CC BY-SA). This means that content may be reused with appropriate attribution and shared under a similar license.
  5. Responsible use. Any risk arising from the use of information from this website is entirely the responsibility of the user.