User:VolatileAnomaly/sandbox

Clash Royale
DeveloperSupercell
PublisherSupercell
PlatformsiOS, Android
ReleaseMarch 2, 2016
GenreReal-time strategy,
ModeMultiplayer

Clash Royale

Gameplay

Focus on key mechanics-cards, elixir resource (regenerates, max cap 10), spend to place troops. 3 towers, else each tower destroyed gives a crown, main tower destroyed = instant win, else most crowns/towers destroyed. Time limit, tie goes to sudden death.

Development and release

Prototype 2012: The Summoners[1], 2015: Scrolls[2][3] Developed by Supercell as spinoff of Clash of Clans, released March 2 2016[4] (soft release Jan 4 2016),

[4][1]

Some primary sources re:gameplay and development: [5][6] The Art of Supercell: 10th Anniversary Edition

Reception

[9][10][11][12][13]

Esports

[14][15][16]

Awards and nominations

Date Awards Category Result
May 19, 2016 Google Play Awards Best Game Won[17]
December 1, 2016 The Game Awards Best Mobile/Handheld game Nominated[18]
April 6, 2017 British Academy Games Awards AMD eSports Audience Award Won[19]
March 15, 2016 International Mobile Gaming Awards Best Upcoming Game Won[20]
February 28, 2017 Best Multiplayer Game Won[21]
February 23, 2017 D.I.C.E. Awards Mobile Game of the Year Nominated[22]
March 1, 2017 Game Developer Choice Awards Best Mobile/Handheld Game Nominated[23]
March 16–18, 2017 SXSW Gaming Awards Mobile Game of the Year Nominated[24]
April 27, 2017 Finnish Game Awards The Small Screen Game of the Year 2016 Won[25]
The Main Award – The Finnish Game of the Year 2016 Won[25]
May 17–19, 2017 Nordic Game Awards Nordic Game of the Year – Small Screen Nominated[26]
Nordic Game of the Year Nominated[26]
April 12, 2018 British Academy Games Awards Evolving Game Nominated[27]
April 4, 2019 EE Mobile Game of the Year Nominated[28]
January 21, 2020 Pocket Gamer Mobile Games Awards Best Mobile eSport Won[29]

See also

See Also

References

  1. ^ a b Suckley, Matt (2016-09-06). "Clash Royale based on a prototype developed before Clash of Clans". www.pocketgamer.biz. Retrieved 2025-07-16.
  2. ^ BAFTA Guru (2017-09-02). Supercell's Ilkka Paananen | Games Lecture 2016. Retrieved 2025-07-16 – via YouTube.
  3. ^ "Clash Royale before Clash Royale! × Clash Royale". @clashroyale. Retrieved 2025-07-16.
  4. ^ a b "Clash Of Clans Spin-off Clash Royale Would Like To Sell You All The Cards". Kotaku. 2016-01-04. Retrieved 2025-07-06.
  5. ^ Clash Royale (2016-01-03). Clash Royale: Meet the Team. Retrieved 2025-07-06 – via YouTube.
  6. ^ Clash Royale (2016-01-03). Clash Royale: Gameplay First Look. Retrieved 2025-07-06 – via YouTube.
  7. ^ "Clash Royale". Metacritic. Fandom, Inc. Retrieved February 18, 2021.
  8. ^ Cite error: The named reference toucharcade was invoked but never defined (see the help page).
  9. ^ "'Clash Royale' Review - A Hybrid of Card Games, RTS, MOBA, and Awesome". TouchArcade. 2016-03-02. Archived from the original on 2018-08-13. Retrieved 2025-07-06.
  10. ^ Fogel, Stefanie (2019-03-05). "'Clash Royale' Made $2.5 Billion in Revenue in Three Years (Analyst)". Variety. Retrieved 2025-07-06.
  11. ^ Lanier, Liz (2019-05-10). "Supercell and OGN Partner Up for 'Clash Royale' League". Variety. Retrieved 2025-07-06.
  12. ^ Crecente, Brian (2018-08-20). "Supercell Pushes Into Pro Esports With 'Clash Royale' and 25 Million Fans". Variety. Retrieved 2025-07-06.
  13. ^ "Clash Royale (for iPhone) Review". PCMAG. 2016-04-13. Retrieved 2025-07-06.
  14. ^ Takahashi, Dean (2018-08-10). "Clash Royale League will kick off August 20 with a $1 million prize pool". GamesBeat. Retrieved 2025-07-16.
  15. ^ Takahashi, Dean (2018-04-03). "Supercell recruits 36 pro esports teams for Clash Royale League". GamesBeat. Retrieved 2025-07-16.
  16. ^ Takahashi, Dean (2018-05-04). "KSV Esports rebrands as Gen.G, adds Clash Royale team". GamesBeat. Retrieved 2025-07-16.
  17. ^ "Clash Royale : Best Game in Google Play Awards 2016". Clash Advisor. June 1, 2016. Archived from the original on July 31, 2017. Retrieved April 29, 2017.
  18. ^ "Nominees - The Game Awards 2016". The Game Awards 2016. Archived from the original on November 14, 2015. Retrieved April 30, 2017.
  19. ^ Wagonut (April 7, 2017). "Clash Royale wins BAFTA eSports award". MoEsport. Archived from the original on June 6, 2017. Retrieved July 1, 2017.
  20. ^ "Clash Royale". International Mobile Gaming Awards. Archived from the original on July 31, 2017. Retrieved July 1, 2017.
  21. ^ "13th IMGA nominated and awarded games". International Mobile Gaming Awards. Archived from the original on May 6, 2017. Retrieved April 29, 2017.
  22. ^ "2017 Awards Category Details Mobile Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 30 November 2023.
  23. ^ "Inside, Overwatch and Firewatch lead GDC 2017 Choice Awards nominees! - GDC News". GDC News. January 4, 2017. Retrieved May 1, 2017.
  24. ^ "2017 Gaming Awards Nominees". SXSW Gaming. Retrieved December 17, 2017.
  25. ^ a b "Clash Royale picks up two Game of the Year accolades at 2017 Finnish Game Awards". pocketgamer.biz. April 28, 2017. Retrieved April 29, 2017.
  26. ^ a b "2017 NG Awards nominees: GotY x 2 • Nordic Game Community". Nordic Game Community. April 20, 2017. Archived from the original on May 4, 2017. Retrieved May 1, 2017.
  27. ^ Makedonski, Brett (April 12, 2018). "BAFTA names What Remains of Edith Finch its best game of 2017". Destructoid. Archived from the original on April 25, 2018. Retrieved April 13, 2018.
  28. ^ Fogel, Stefanie (March 14, 2019). "'God of War,' 'Red Dead 2' Lead BAFTA Game Awards Nominations". Variety. Retrieved March 15, 2019.
  29. ^ "The winners of 2020". Pocket Gamer. Retrieved January 30, 2020.

For games

[edit]

  • Infobox: Contents should adhere to the template documentation, see below for further information.
  • Lead section: The name of the game in bold italics, its gameplay genre, release date, platform, and other identifying information go first. Then, a brief summary of the entire article body, which explains why the game is notable and important; this is the key aspect of the lead section, because it establishes the main idea that will be carried throughout the article.
  • Gameplay: going over the significant parts of how the game works. Remember not to include player's guide or walkthrough material. The gameplay section should come before the plot section, with the exception of when it would help to simplify the discussion of either section. For example, in Assassin's Creed, the player plays the role of a man in the 21st century experiencing the memories of a long-distant ancestor in the Crusades, with several gameplay elements in place to reflect this double-perception. In this case, describing the plot before the gameplay simplifies the content of each, avoiding repetition between sections.
  • Plot: if the plot is not too complex, it can be lumped in with the gameplay; otherwise, put it in its own section. If necessary, the section can have subheadings for the story, setting, and characters. Keep it concise and avoid trivial details.
  • Development: discuss development, design concepts and inspirations, etc. This can easily include several different subsections. It also includes release material, such as the game's marketing, promotional info, and/or release dates. If the release material is large enough, it can be split to its own section.
  • Reception: This should detail how the game was received by critics.
  • Legacy: If the game had a substantial impact on its series, genre, and/or the video game industry, consider making a section dedicated to its legacy. This can either be put under the reception header or, if there is enough information, a separate section. If the only major impact is a sequel or media adaptations, consider instead naming this section "Related media", "Sequels", etc. as appropriate.
  • References: Cite sources! If you are unsure what to include for references, reviews, interviews, news articles, game instruction booklets, and guides are all good candidates. See this list of sources deemed generally usable or unusable on Wikipedia.
  • External links: When available, list the company and game website(s) if the company website is separate from the game's website. In addition, list all relevant websites for English publications. Other sources that do not qualify as reliable sources may be used if they are not on the list of sites to be avoided.

To get this to GA you will need to;

  • Fix the rewriting tag at the top.
  • As with the update tag.-Esports results
  • Every claim needs a citation.
  • For some video game GA sources that are good, please see Vacant0's video game GAs.
  • The verification tag will need to be fixed.
  • Lede is too short.
  • I also think there should be a development section.

Content Disclaimer

Informasi ini disarikan dari Wikipedia dan disajikan kembali untuk tujuan edukasi. Konten tersedia di bawah lisensi CC BY-SA 3.0. Kami tidak bertanggung jawab atas ketidakakuratan data yang bersumber dari kontribusi publik tersebut.

  1. The information displayed on this website is sourced in part or in whole from Wikipedia and has been adapted for the purpose of restating it. We strive to provide accurate and relevant information, however:
  2. There is no guarantee of absolute accuracy. Wikipedia is an open, collaborative project that can be edited by anyone, so information is subject to change.
  3. It is not intended to constitute professional advice. The content displayed is for informational and educational purposes only. For important decisions (e.g., medical, legal, or financial), please consult a professional.
  4. Content copyright. Wikipedia is licensed under the Creative Commons Attribution-ShareAlike License (CC BY-SA). This means that content may be reused with appropriate attribution and shared under a similar license.
  5. Responsible use. Any risk arising from the use of information from this website is entirely the responsibility of the user.