Source

Source
Udvikler(e)Valve Corporation
Stabil versionBuild 5595 (2014)
Skrevet iC++
PlatformWindows
Mac OS X
Linux
PlayStation 3
Xbox
Xbox 360
PlayStation 4
Xbox One
LicensOphavsret
HjemmesideValveSoftware.com

Source er en 3D-spilmotor udviklet af Valve Corporation. Motoren fik sin debut i 2004 med udgivelsen af Counter-Strike: Source, kort efterfulgt af Half-Life 2 og har været i aktiv udvikling lige siden.

Source blev skabt til first-person shooters, men er også blevet brugt til rollespil, side-scroller-, puslespil, MMORPG-, shoot 'em up og real-time strategy-spil.

Nævneværdige teknologier

Kilder og referencer

Valves website omkring Source-motoren

Referencer

  1. ^ "Source Multiplayer Networking". Valve Developer Community. 2005-06-30. Hentet 2008-07-20.
  2. ^ "VPhysics". Valve Developer Community. 2006-10-15. Arkiveret fra originalen 1. juni 2006. Hentet 2008-07-20.
  3. ^ "Source: Belly of the Beast". hlfallout.net. 2004-06-21. Arkiveret fra originalen 16. december 2004. Hentet 2008-12-06. Since they licensed and integrated it into Source, Valve have been tweaking and adding to Havok to the point it's virtually a new animal. Almost every aspect of the Source engine follows on from the physics — including the sound, graphics, AI and animation. When asked whether or not they would be upgrading to Havok 2, Valve seemed to suggest they probably wouldn't, in part because H2 wouldn't be much of a step forward from what they currently have.
  4. ^ "Multi-Core in the Source Engine Core". Bit-tech. 2006-11-02. Hentet 2006-11-02.
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