Clamp (function)
In computer science, clamping, or clipping is the process of limiting a value to a range between a minimum and a maximum value. Unlike wrapping, clamping merely moves the point to the nearest available value.
In Python, clamping can be defined as follows: def clamp(x, minimum, maximum):
if x < minimum:
return minimum
if x > maximum:
return maximum
return x
This is equivalent to UsesSeveral programming languages and libraries provide functions for fast and vectorized clamping. In Python, the pandas library offers the In OpenGL, the One of the many uses of clamping in computer graphics is the placing of a detail inside a polygon—for example, a bullet hole on a wall. It can also be used with wrapping to create a variety of effects. In CSS, Although spreadsheets like Excel, Open Office Calc, or Google Sheets don't provide a clamping function directly, the same effect can be achieved by using functions like References
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