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Human–computer chess matches

This article documents the progress of significant human–computer chess matches.

Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

In 2002–2003, three human–computer matches were drawn, but, whereas Deep Blue was a specialized machine, these were chess programs running on commercially available computers.

Chess programs running on commercially available desktop computers won decisive victories against human players in matches in 2005 and 2006. The second of these, against then world champion Vladimir Kramnik is the last major human–computer match.

Since that time, chess programs running on commercial hardware—more recently including mobile phones—have been able to defeat even the strongest human players.

MANIAC (1956)

In 1956 MANIAC, developed at Los Alamos Scientific Laboratory, became the first computer to defeat a human in a chess-like game. Playing with the simplified Los Alamos rules, it defeated a novice in 23 moves.[1]

Mac Hack VI (1966–1968)

In 1966 MIT student Richard Greenblatt wrote the chess program Mac Hack VI using MIDAS macro assembly language on a Digital Equipment Corporation PDP-6 computer with 16K of memory. Mac Hack VI evaluated 10 positions per second.

In 1967, several MIT students and professors (organized by Seymour Papert) challenged Dr. Hubert Dreyfus to play a game of chess against Mac Hack VI. Dreyfus, a professor of philosophy at MIT, wrote the book What Computers Can’t Do, questioning the computer's ability to serve as a model for the human brain. He also asserted that no computer program could defeat even a 10-year-old child at chess. Dreyfus accepted the challenge. Herbert A. Simon, an artificial intelligence pioneer, watched the game. He said, "it was a wonderful game—a real cliffhanger between two woodpushers with bursts of insights and fiendish plans ... great moments of drama and disaster that go in such games." The computer was beating Dreyfus when he found a move which could have captured the enemy queen. The only way the computer could get out of this was to keep Dreyfus in checks with its own queen until it could fork the queen and king, and then exchange them. That is what the computer did. Soon, Dreyfus was losing. Finally, the computer checkmated Dreyfus in the middle of the board.[2]

In the spring of 1967, Mac Hack VI played in the Boston Amateur championship, winning two games and drawing two games. Mac Hack VI beat a 1510 United States Chess Federation player. This was the first time a computer won a game in a human tournament. At the end of 1968, Mac Hack VI achieved a rating of 1529. The average rating in the USCF was near 1500.[3]

Chess x.x (1968–1978)

In 1968, Northwestern University students Larry Atkin, David Slate and Keith Gorlen began work on Chess (Northwestern University). On 14 April 1970 an exhibition game was played against Australian Champion Fred Flatow, the program running on a Control Data Corporation 6600 model. Flatow won easily. On 25 July 1976, Chess 4.5 scored 5–0 in the Class B (1600–1799) section of the 4th Paul Masson chess tournament in Saratoga, California. This was the first time a computer won a human tournament. Chess 4.5 was rated 1722. Chess 4.5 running on a Control Data Corporation CDC Cyber 175 supercomputer (2.1 megaflops) looked at less than 1500 positions per second. On 20 February 1977, Chess 4.5 won the 84th Minnesota Open Championship with 5 wins and 1 loss. It defeated expert Charles Fenner rated 2016. On 30 April 1978, Chess 4.6 scored 5–0 at the Twin Cities Open in Minneapolis. Chess 4.6 was rated 2040.[4] International Master Edward Lasker stated that year, "My contention that computers cannot play like a master, I retract. They play absolutely alarmingly. I know, because I have lost games to 4.7."[5]

David Levy's bet (1978)

For a long time in the 1970s and 1980s, it remained an open question whether any chess program would ever be able to defeat the expertise of top humans. In 1968, International Master David Levy made a famous bet that no chess computer would be able to beat him within ten years. He won his bet in 1978 by beating Chess 4.7 (the strongest computer at the time).

Cray Blitz (1981)

In 1981, Cray Blitz scored 5–0 in the Mississippi State Championship. In round 4, it defeated Joe Sentef (2262) to become the first computer to gain a master rating (2258) and only the third computer to beat a chess master in tournament play, after previous reported wins by "BELLE of Bell Laboratories" and "Control Data Corporation's CHESS 4.9".[6]

HiTech (1988)

In 1988, HiTech won the Pennsylvania State Chess Championship with a score of 4½–½. HiTech defeated International Master Ed Formanek (2485).[7]

The Harvard Cup Man versus Computer Chess Challenge was organized by Harvard University. There were six challenges from 1989 until 1995. They played in Boston and New York City. In each challenge the humans scored higher and the highest scorer was a human.[8][9]

Year Men–computer Human points Computer points Winner Points Best program Points Rank
1989 4–4 13½ Boris Gulko, Michael Rohde 4 Deep Thought 1 5
1991 4–4 12 4 Maxim Dlugy Heuristic Alpha 2 5
1992 5–5 18 7 Michael Rohde 5 Socrates 3 3
1993 6–6 27 9 Joel Benjamin 5 Socrates 3 6
1994 6–8 29½ 18½ Joel Benjamin WChess 5 4
1995 6–6 23½ 12½ Joel Benjamin Virtual Chess 4

The Aegon Man–Machine Tournaments (1986–1997)

The 12 Aegon Man–Machine Tournaments were held annually from 1986 to 1997. The Dutch Computer Chess Federation (CSVN) organized the Aegon Man–Machine Tournaments in The Hague, Netherlands. The Aegon insurance company hosted the tournaments. An equal number of humans and computers played a 6-round swiss tournament with all games between humans and computers. The early tournaments were mostly local players and anti-computer tactics specialists. Later tournaments included masters and grandmasters. In the early tournaments, humans won more games. In the later tournaments, computers won more games.

100 players played in the 1997 tournament. Computers won 151 ½ points. Humans won 148 ½ points. Yona Kosashvili scored highest for the humans at 6 points out of 6 games. Kallisto scored highest for the computers at 4 ½ points.[10]

Year Players Rounds Human points Computer points Winner Points Best program Points Rank
1986 2 × 11 7 Fred van der Vliet 6 Rebel 5
1987 2 × 13 6 Martin Voorn 6 Mephisto Dallas 16 bit 3
1988 2 × 16 6 Lex Jongsma 6 Mephisto Mega 4 4 7
1989 2 × 16 6 57½ 23 Ad van den Berg 5 Chess Challenger 8
1990 2 × 14 6 47 37 HiTech 5 HiTech 5 1
1991 2 × 20 6 John van der Wiel 6 MChess 4 8
1992 2 × 24 6 84 60 David Bronstein 6 Mephisto 68030 4 8
1993 2 × 32 6 David Bronstein The King 5 3
1994 2 × 38 6 114 114 Larry Christiansen Gideon 5
1995 2 × 48 6 132 155 John van der Wiel Hiarcs 5 2
1996 2 × 50 6 137½ 162½ Yasser Seirawan 6 Quest 5
1997 2 × 50 6 148½ 151½ Yona Kosashvili 6 Kallisto 4

Deep Thought (1989)

In 1988, Deep Thought shared first place with Tony Miles in the Software Toolworks Championship, ahead of a former world champion Mikhail Tal and several grandmasters, including Samuel Reshevsky, Walter Browne, and Mikhail Gurevich. It also defeated grandmaster Bent Larsen, making it the first computer to beat a grandmaster in a tournament. Its rating for performance in this tournament of 2745 (USCF scale).[citation needed]

In 1989, Levy was defeated by the computer Deep Thought in an exhibition match.

Deep Thought, however, was still considerably below World Championship Level, as the then reigning world chess champion Garry Kasparov demonstrated in two convincing wins in 1989.

Chess Genius (1994)

The "Chess Genius" program was entered into a Professional Chess Association rapid chess tournament in 1994. It defeated and eliminated world champion Kasparov, but lost to Viswanathan Anand in the next round.[11] This was the first time a computer had defeated the world champion in an official game, albeit at rapid time controls.

Kasparov–Deep Blue (1996–1997)

1996

Deep Blue–Kasparov 1996, game 1
abcdefgh
8
h7 white rook
f6 black queen
h6 black king
d5 white queen
g5 white knight
d4 black pawn
a3 white pawn
b3 white pawn
f3 black pawn
g3 white pawn
h3 white pawn
f2 black knight
h2 white king
e1 black rook
8
77
66
55
44
33
22
11
abcdefgh
Final position

Kasparov played a six-game match against IBM's Deep Blue in 1996. Kasparov lost the first game (Deep Blue–Kasparov, 1996, Game 1), the first time a reigning world champion had lost to a computer using regular time controls. However, Kasparov regrouped to win three and draw two of the remaining five games of the match, for a convincing 4–2 match victory.

1997

In May 1997, an updated version of Deep Blue defeated Kasparov 3½–2½ in a highly publicized six-game match. Kasparov won the first, lost the second, and drew the next three. The match was even after five games but Kasparov was crushed in Game 6. This was the first time a computer had ever defeated a world champion in match play. A documentary film was made about this famous match-up entitled Game Over: Kasparov and the Machine. In that film Kasparov casually says, "I have to tell you that, you know, game two was not just a single loss of a game. It was a loss of the match, because I couldn't recover."

In game 6, Kasparov blundered very early into the game. Kasparov cites tiredness and unhappiness with the IBM team's conduct at the time as the main reason.

Kasparov claimed that several factors weighed against him in this match. In particular, he was denied access to Deep Blue's recent games, in contrast to the computer's team that could study hundreds of Kasparov's.

After the loss, Kasparov said that he sometimes saw deep intelligence and creativity in the machine's moves, suggesting that during the second game, human chess players, in contravention of the rules, intervened. IBM denied that it cheated, saying the only human intervention occurred between games. The rules provided for the developers to modify the program between games, an opportunity they said they used to shore up weaknesses in the computer's play revealed during the course of the match. Kasparov requested printouts of the machine's log files but IBM refused, although the company later published the logs on the Internet.[12][when?] Kasparov demanded a rematch, but IBM refused and dismantled Deep Blue.

Kasparov maintains that he was told the match was to be a scientific project but that it soon became apparent that IBM wanted only to beat him for the company's advertisement.

Anand–REBEL (1998)

With increasing processing power, Chess programs running on regular workstations began to rival top flight players. In 1998, Rebel 10 defeated Viswanathan Anand who, at the time, was ranked second in the world, by a score of 5–3. However, most of those games were not played under normal time controls. Out of the eight games, four were blitz games (five minutes plus five seconds Fischer delay (see time control) for each move); these Rebel won 3–1. Then two were semi-blitz games (fifteen minutes for each side) which Rebel won as well (1½–½). Finally, two games were played as regular tournament games (forty moves in two hours, one hour sudden death); here, it was Anand who won ½–1½.[13] At least in fast games, computers played better than humans, but under classical time controls—at which a player's rating is determined—the advantage was not so clear.

Deep Junior at Dortmund (2000)

Deep Junior played 9 grandmasters at the Sparkassen Chess Meeting in Dortmund, Germany from 6 to 17 July 2000. The 2000 Sparkassen Chess Meeting was a category 19 chess tournament. Computer program Deep Junior competed in a round robin format. Deep Junior scored 4½ in 9 rounds. Deep Junior performed at a rating of 2703.[14]

Round White Elo Black Elo Result Moves ECO
1 Bareev, E 2702 Deep Junior ½–½ 146 D46
2 Deep Junior Huebner, R 2615 1–0 39 C04
3 Adams, M 2755 Deep Junior ½–½ 84 C68
4 Deep Junior Khalifman, A 2667 ½–½ 129 B08
5 Kramnik, V 2770 Deep Junior 1–0 65 D00
6 Deep Junior Akopian, V 2660 ½–½ 89 B00
7 Anand, V 2762 Deep Junior ½–½ 35 D05
8 Deep Junior Piket, J 2649 0–1 68 B15
9 Leko, P 2740 Deep Junior 0–1 120 C48

Kramnik–Deep Fritz (2002)

In October 2002, Vladimir Kramnik (who had succeeded Kasparov as Classical World Chess Champion) and Deep Fritz competed in the eight-game Brains in Bahrain match, which ended in a 4–4 draw.

Kramnik was given several advantages in his match against Fritz when compared to most other human–computer matches, such as the one Kasparov lost against Deep Blue in 1997. The code of Fritz was frozen some time before the first match, and Kramnik was given a copy of Fritz to practice with for several months. Another difference was that in games lasting more than 56 moves, Kramnik was allowed to adjourn until the following day, during which time he could use his copy of Fritz to aid him in his overnight analysis of the position.[15]

Kramnik won games 2 and 3 by "conventional" anti-computer tactics—play conservatively for a long-term advantage the computer is not able to see in its game tree search. Fritz, however, won game 5 after a severe blunder by Kramnik. Game 6 was described by the tournament commentators as "spectacular". Kramnik, in a better position in the early middlegame, tried a piece sacrifice to achieve a strong tactical attack, a strategy known to be highly risky against computers, who are at their strongest defending against such attacks. True to form, Fritz found a watertight defense, and Kramnik's attack petered out, leaving him in a bad position. Kramnik resigned the game, believing the position lost. However, post-game human and computer analysis has shown that the Fritz program was unlikely to have been able to force a win, and Kramnik effectively sacrificed a drawn position. The final two games were draws. Given the circumstances, most commentators still rate Kramnik the stronger player in the match.[citation needed]

Kasparov–Deep Junior (2003)

In January 2003, Kasparov engaged in a six-game classical time control match with a $1 million prize fund which was billed as the FIDE "Man vs. Machine" World Championship, against Deep Junior.[16] The engine evaluated three million positions per second.[17] After one win each and three draws, it was all up to the final game. The final game of the match was televised on ESPN2 and was watched by an estimated 200–300 million people. After reaching a decent position Kasparov offered a draw, which was soon accepted by the Deep Junior team. Asked why he offered the draw, Kasparov said he feared making a blunder.[18] Originally planned as an annual event, the match was not repeated.

Kasparov–X3D Fritz (2003)

In November 2003, Kasparov engaged in a four-game match against the computer program X3D Fritz (which was said to have an estimated rating of 2807),[citation needed] using a virtual board, 3D glasses and a speech recognition system. After two draws and one win apiece, the X3D Man–Machine match ended in a draw. Kasparov received $175,000 for the result and took home the golden trophy. Kasparov continued to criticize the blunder in the second game that cost him a crucial point. He felt that he had outplayed the machine overall and played well. "I only made one mistake but unfortunately that one mistake lost the game."

Man vs Machine World Team Championship (2004–2005)

The Man vs Machine World Team Championships were two chess tournaments in Bilbao, Spain, between leading chess grandmasters and chess computers. Both were convincingly won by the computers. A second name for the tournaments is Human vs. Computers World Team Matches.

2004

In October 2004, Ruslan Ponomariov (then having Elo 2710), Veselin Topalov (Elo 2757) and Sergey Karjakin (Elo 2576) played against computers Hydra, Fritz 8, and Deep Junior. Ponomariov and Topalov were FIDE world chess champions. Sergey Karjakin at 12 was the youngest Grandmaster. Hydra was running on a special machine with 16 processors located in Abu Dhabi, UAE; Deep Junior, the then reigning computer chess world champion, used a remote 4 × 2.8 GHz Xeon machine located at Intel UK (Swindon); and Fritz 8 was running on a Centrino 1.7 GHz notebook. The computers won 8½ to 3½. The humans won one game: Karjakin, the youngest and lowest rated player, defeated Deep Junior.[19]

  • Ponomariov–Hydra, 0–1
  • Fritz–Karjakin, 1–0
  • Deep Junior–Topalov, ½–½
  • Karjakin–Deep Junior, 1–0
  • Ponomariov–Fritz, ½–½
  • Topalov–Hydra, ½–½
  • Deep Junior–Ponomariov, ½–½
  • Hydra–Karjakin, 1–0
  • Fritz–Topalov, 1–0
  • Hydra–Ponomariov, 1–0
  • Karjakin–Fritz, 0–1
  • Topalov–Deep Junior, ½–½

2005

In November 2005, 3 former FIDE world chess champions—Alexander Khalifman, Ruslan Ponomariov and Rustam Kasimdzhanov—played against computers Hydra, Junior and Fritz. The computers won 8 to 4.[20][21] The Ponomariov vs Fritz game on 21 November 2005[22] is the last known win by a human against a top-performing computer under normal chess tournament conditions.[23]

  • Ponomariov–Junior, 0–1
  • Hydra–Kasimdzhanov, 1–0
  • Fritz–Khalifman, 1–0
  • Ponomariov–Fritz, 1–0
  • Kasimdzhanov–Junior, ½–½
  • Khalifman–Hydra, ½–½
  • Hydra–Ponomariov, 1–0
  • Fritz–Kasimdzhanov, ½–½
  • Junior–Khalifman, 1–0
  • Ponomariov–Junior, ½–½
  • Kasimdzhanov–Hydra, ½–½
  • Khalifman–Fritz, ½–½

Hydra–Adams (2005)

In 2005, Hydra, a dedicated chess computer with custom hardware and sixty-four processors and also winner of the 14th IPCCC in 2005, crushed seventh-ranked Michael Adams 5½–½ in a six-game match. While Adams was criticized for not preparing as well as Kasparov and Kramnik had, some commentators saw this as heralding the end of human–computer matches.[24]

Kramnik–Deep Fritz (2006)

Kramnik, then still the World Champion, played a six-game match against the computer program Deep Fritz in Bonn, Germany from 25 November to 5 December 2006, losing 4–2 to the machine, with two losses and four draws. He received 500,000 euros for playing and would have received another 500,000 euros had he won the match. Deep Fritz version 10 ran on a computer containing two Intel Xeon CPUs (a Xeon DC 5160 3 GHz processor with a 1333 MHz FSB and a 4 MB L2 cache) and was able to evaluate eight million positions per second. Kramnik received a copy of the program in mid-October for testing, but the final version included an updated opening book.[25] Except for limited updates to the opening book, the program was not allowed to be changed during the course of the match. The endgame tablebases used by the program were restricted to five pieces, even though a complete six-piece tablebase is widely available. While Deep Fritz was in its opening book, Kramnik is allowed to see Fritz's display. The Fritz display contains opening-book moves, number of games, Elo performance, score from grandmaster games and the move weighting.[26]

In the first five games, Kramnik steered the game into a typical "anti-computer" positional contest. On 25 November, the first game ended in a draw at the 47th move.[27] A number of commentators believe Kramnik missed a win.[28] Two days later, the second game resulted in a victory for Deep Fritz, when Kramnik made what Susan Polgar called the "blunder of the century", when he failed to defend against a threatened mate-in-one in an even position.[29] (See also Deep Fritz vs. Vladimir Kramnik blunder.) The third, fourth and fifth games in the match ended in draws.

In the final game, in an attempt to draw the match, Kramnik played the more aggressive Sicilian Defence and was crushed,[30] losing the match 4–2.

There was speculation that interest in human–computer chess competition would plummet as a result of the 2006 Kramnik–Deep Fritz match. According to McGill University computer science professor Monty Newborn, for example, "I don’t know what one could get out of it [a further match] at this point. The science is done."[31]

Rybka odds matches (2007–2008)

Since 2007, Rybka has played some odds matches against grandmasters. Jaan Ehlvest first lost a pawn-odds match, then later lost a match when given time, color, opening, and endgame advantages. Roman Dzindzichashvili then lost a match when given pawn and move odds.[32]

In September 2008, Rybka played an odds match against Vadim Milov, its strongest opponent yet in an odds match (Milov at the time had an Elo rating of 2705, 28th in the world). The result was a narrow victory to Milov—he had won 1½–½ when given pawn-and-move, and 2½–1½ (1 win, 3 draws) when given exchange odds but playing black. In two standard games (Milov had white, no odds), Rybka won 1½–½.[33]

Pocket Fritz 4 (2009)

In 2009, a chess engine running on slower hardware, a 528 MHz HTC Touch HD mobile phone, reached the grandmaster level. The mobile phone won a category 6 tournament with a performance rating of 2898. The chess engine Hiarcs 13 runs inside Pocket Fritz 4 on the mobile phone HTC Touch HD. Pocket Fritz 4 won the Copa Mercosur tournament in Buenos Aires, Argentina with 9 wins and 1 draw on 4–14 August 2009.[34] Pocket Fritz 4 searches fewer than 20,000 positions per second, as explained by Tsukrov,[35] the author of the Pocket Fritz GUI. This is in contrast to supercomputers such as Deep Blue that searched 200 million positions per second. Pocket Fritz 4 achieves a higher performance level than Deep Blue.

Pocket Fritz 3 using version 12.1 of Hiarcs won the same event the previous year with six wins and four draws, running on a 624 MHz HP iPAQ hx2790. The 2008 Mercosur Cup was a category 7 tournament. Pocket Fritz 3 achieved a performance rating of 2690.[36]

Komodo handicap matches (2015)

In 2015, a chess engine Komodo played a series of handicap matches with GM Petr Neuman.[37] Neuman won the match.

Komodo handicap matches (2020)

In 2020, chess engine Komodo played a series of handicap matches with Australian GM David Smerdon at knight odds.[38] Smerdon won 5–1, in spite of most commentators who favored Komodo to win. In November 2020, Komodo trained by an NNUE reinforcement learning algorithm, played 8 15-minute games against top grandmaster Hikaru Nakamura given double-pawn odds. Nakamura lost the match, drawing 3, losing 5, and winning 0.[citation needed]

References

  1. ^ Douglas, J R (December 1978). "Chess 4.7 versus David Levy". BYTE. p. 84. Retrieved 17 October 2013.
  2. ^ "Mac Hack - Chessprogramming wiki". www.chessprogramming.org. Retrieved 30 December 2023.
  3. ^ Wall, Bill. "Early Computer Chess Programs". Bill Wall's Wonderful World of Chess. Chessville. Archived from the original on 21 July 2012. Retrieved 23 March 2012.
  4. ^ Wall, Bill. "The Slate/Atkin program CHESS x.x". Chess.com. Retrieved 23 March 2012.
  5. ^ "Tiny Computer Sends Chess Foe Down Tube". Milwaukee Journal. Washington Post Service. 10 December 1978. pp. Discover 1. Retrieved 21 January 2015.
  6. ^ Robert Hyatt (1981). "Checkmate: The Cray-1 Plays Chess" (PDF). Cray Channels. 3 (2). Cray Research. Retrieved 23 March 2012.
  7. ^ Hans Berliner (1988). "HITECH Becomes First Computer Senior Master". AI Magazine. 9 (3): 85–87. Archived from the original on 13 December 2013. Retrieved 23 March 2012.
  8. ^ "Harvard Cup". Wiki Space Chess Programming. Retrieved 7 March 2012.
  9. ^ "Harvard Cup Human vs. Computer Chess Challenge". the Dutch Computer Chess Federation. Archived from the original on 6 November 2020. Retrieved 7 March 2012.
  10. ^ "Aegon Tournaments". Chess Programming Wiki. Retrieved 25 July 2010.
  11. ^ Intel Speed Chess Grand Prix, London, Mark Crowther (The Week in Chess), USENET, 4 September 1994. Retrieved 27 March 2008.
  12. ^ Deep Blue the Match Replay the games IBM
  13. ^ "Rebel vs Anand". www.rebel.nl. Retrieved 31 July 2024.
  14. ^ "Computer Deep Junior Games". 365 Chess. Retrieved 21 February 2012.
  15. ^ Do Not Pass Go by Devid Levy, Guardian Unlimited, 2002-10-24, Retrieved 2006-09-25.
  16. ^ "Kasparov vs Deep Junior in January 2003". ChessBase. 15 November 2002. Retrieved 11 August 2007.
  17. ^ "Kasparov: "Intuition versus the brute force of calculation"". CNN. 10 February 2003. Retrieved 11 August 2007.
  18. ^ Shabazz, Damian. "Kasparov & Deep Junior fight 3–3 to draw!". The Chess Drum. Retrieved 11 August 2007.
  19. ^ "Bilbao Man vs Machine – a resume". Chess Base. 16 October 2004.
  20. ^ "8:4 final score for the machines – what next?". ChessBase. 24 November 2005.
  21. ^ "Bilbao man vs machine". ChessBase. November 2005.
  22. ^ "Bilbao – the humans strike back". ChessBase. 22 November 2005.
  23. ^ "Ruslan Ponomariov vs Fritz (Computer) (2005) Puttin' on the Fritz".
  24. ^ "Adams vs Hydra: Man 0.5 – Machine 5.5". Chess News. 28 June 2005. Retrieved 31 July 2024.
  25. ^ The last man vs machine match?, translated from Spiegel Online, 23 November 2006.
  26. ^ Official rules of the match Kramnik vs. Fritz, from Susan Polgar's blog.
  27. ^ Echo.MSK.ru[bare URL][dead link]
  28. ^ Seirawan on Kramnik vs Deep Fritz game one (in Russian).
  29. ^ Blunder of the century.
  30. ^ Kramnik vs Deep Fritz: Computer wins match by 4:2, Chessbase News, 6 December 2006.
  31. ^ "Once Again, Machine Beats Human Champion at Chess". The New York Times. 5 December 2006. Retrieved 4 May 2010.
  32. ^ The Dzindzi–Rybka 3 Handicap Match, Chessbase, 9 August 2008
  33. ^ The Milov vs. Rybka Handicap Match, Chessbase, 24 September 2008
  34. ^ "The Week in Chess 771". theweekinchess.com. Archived from the original on 30 September 2011. Retrieved 31 July 2024.
  35. ^ Tsukrov, Stanislav (1 September 2009). "The New Pocket Fritz 4(Hiarcs) Wins in Mercosur 2009 9.5/10". HIARCS Chess Forums. HIARCS. Retrieved 15 August 2012. Not so many. <20kNps in the early positions, like any other device.
  36. ^ Crowther, Mark (11 August 2008). "THE WEEK IN CHESS 718". TWIC. London Chess Centre. Retrieved 15 August 2012. The Copa Mercosur took place 29th July – 7th August 2008. Pocket Fritz 3 won the event with 8/10.
  37. ^ "Komodo 9 odds matches against GMS". 22 September 2015.
  38. ^ "Smerdon Beats Komodo 5-1 with Knight Odds". 13 April 2020.

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Artisan whiskey distillery in Pittsburgh, Pennsylvania, U.S. Wigle WhiskeyFounded2012HeadquartersPittsburghWebsitehttp://wiglewhiskey.com Wigle Whiskey (pronounced wih-gul[1]) is an artisan small batch whiskey distillery in the Strip District neighborhood of Pittsburgh. Wigle Whiskeys are the flagship products of Wigle Whiskey, which is entirely family owned and operated.[2] History Wigle Whiskey DistilleryWigle Distillery & Tasting RoomWhiskey Production and Pittsburgh Histo…

Cosiddetta Flora, affresco romano da Villa Arianna a Stabia, I secolo. Flora è la dea romana e italica della fioritura dei cereali[1] e delle altre piante utili all'alimentazione, compresi vigneti e alberi da frutto.[2] Col tempo venne intesa come dea della primavera. Indice 1 Generalità 2 Flora nella letteratura e nell'arte 2.1 Flora secondo Lattanzio 2.2 Flora al di fuori di Roma 2.3 Flora nelle epoche successive 3 Flora nella musica 4 Galleria d'immagini 5 Note 6 Voci correl…

Kabupaten Boven DigoelKabupatenMonumen patung Mohammad Hatta LambangMotto: Nup Bagen Ngup BagenepPetaKabupaten Boven DigoelPetaTampilkan peta Maluku dan PapuaKabupaten Boven DigoelKabupaten Boven Digoel (Indonesia)Tampilkan peta IndonesiaKoordinat: 6°S 140°E / 6°S 140°E / -6; 140Negara IndonesiaProvinsiPapua SelatanTanggal berdiri25 Oktober 2002Dasar hukumUU Nomor 26 Tahun 2002[1]Ibu kotaTanah MerahJumlah satuan pemerintahan Daftar Distrik: 20Kampung…

1890–91 series of paintings by Claude Monet This article is about a series of paintings by Claude Monet. For the English hill, see Haystacks (Lake District). Wheatstacks (End of Summer)ArtistClaude MonetYear1890–91MediumOil on canvasDimensions60 cm × 100 cm (23+5⁄8 in × 39+3⁄8 in)LocationArt Institute of Chicago, Chicago Haystacks is the common English title for a series of impressionist paintings by Claude Monet. The principal subject …

Stefano di Giovanni BiografiKelahiran1392 Siena Kematian1r April 1450 (57/58 tahun)Siena KegiatanSpesialisasiSeni lukis Pekerjaanpelukis AliranSienese School MuridSano di Pietro dan Giovanni Di Stefano Karya kreatifKarya terkenal(1430 (Kalender Masehi Gregorius)) Madonna and Child with Angels, St. Peter, St. John The Baptist, St. Paul and St. Francis: The Story of the founding of the Basilica of Santa Maria Maggiore in Rome(1434 (Kalender Masehi Gregorius)) Virgin with Child and Four Saints(1430…

The Royal Australian and New Zealand College of PsychiatristsRANZCP Coat of ArmsAbbreviationRANZCPFormation9 October 1946Legal statusCompany Limited by GuaranteePurposePsychiatryHeadquartersMelbourne, VictoriaLocationAustralia, New ZealandRegion served Australia and New ZealandMembership 6000PresidentDr Elizabeth MooreRemarkshttps://www.ranzcp.org The Royal Australian and New Zealand College of Psychiatrists (RANZCP) is the principal organisation representing the medical specialty of psychiatry …

1949 filmThe Windblown HareDirected byRobert McKimsonStory byWarren FosterProduced byEdward Selzer (uncredited)StarringMel BlancBea Benaderet (uncredited)Jim Backus (uncredited)Edited byTreg Brown (uncredited)Music byCarl W. StallingAnimation byCharles McKimsonPhil DeLaraManny GouldJohn CareyLayouts byCornett WoodBackgrounds byRichard H. ThomasColor processTechnicolorProductioncompanyWarner Bros. CartoonsDistributed byWarner Bros. PicturesThe Vitaphone CorporationRelease date August 27,…

José Altafini Altafini nel 1974 Nazionalità  Brasile Italia (dal 1961) Altezza 176 cm Peso 77 kg Calcio Ruolo Attaccante Termine carriera 1º luglio 1980 CarrieraSquadre di club1 1954-1956 XV de Piracicaba30 (2)1956-1958 Palmeiras114 (85)1958-1965 Milan205 (120)1965-1972 Napoli180 (71)1972-1976 Juventus74 (25)1976 Toronto Italia? (?)1976-1979 Chiasso33 (16)1979-1980 Mendrisiostar28 (11)Nazionale 1957-1958 Brasile8 (4)1961-1962 Italia6 (5)Palmar…

この項目には、一部のコンピュータや閲覧ソフトで表示できない文字が含まれています(詳細)。 数字の大字(だいじ)は、漢数字の一種。通常用いる単純な字形の漢数字(小字)の代わりに同じ音の別の漢字を用いるものである。 概要 壱万円日本銀行券(「壱」が大字) 弐千円日本銀行券(「弐」が大字) 漢数字には「一」「二」「三」と続く小字と、「壱」「弐」…

Ne doit pas être confondu avec Mohamed Ben Othmane. Mohamed el-Kebir Bey de la Régence d'Alger Biographie Nom de naissance Mohamed ben Othmane Surnom Mohammed Lekh'al Nom arabe محمد بن عثمان الكبير Date de naissance XVIIIe siècle Lieu de naissance Beylik du Titteri Date de décès 1796 Lieu de décès Oran Fonction Titre Bey de l'Ouest Règne 1779 - 1796 Prédécesseur Ibrahim Bey Successeur Osman Ben Mohamed modifier  Mohamed ben Othmane, dit Mohamed el-Kebir&…

Election in Nevada Main article: 1920 United States presidential election 1920 United States presidential election in Nevada ← 1916 November 2, 1920 1924 → All 3 Nevada votes to the Electoral College   Nominee Warren G. Harding James M. Cox Eugene V. Debs Party Republican Democratic Socialist Home state Ohio Ohio Indiana Running mate Calvin Coolidge Franklin D. Roosevelt Seymour Stedman Electoral vote 3 0 0 Popular vote 15,479 9,851 1,864 Percentage…

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此條目可能包含不适用或被曲解的引用资料,部分内容的准确性无法被证實。 (2023年1月5日)请协助校核其中的错误以改善这篇条目。详情请参见条目的讨论页。 各国相关 主題列表 索引 国内生产总值 石油储量 国防预算 武装部队(军事) 官方语言 人口統計 人口密度 生育率 出生率 死亡率 自杀率 谋杀率 失业率 储蓄率 识字率 出口额 进口额 煤产量 发电量 监禁率 死刑 国债 外…

Pour les articles homonymes, voir Ciccolini. Aldo Ciccolini Aldo Ciccolini en 2005 Données clés Naissance 15 août 1925 Naples Italie Décès 1er février 2015 (à 89 ans) Asnières-sur-Seine France Activité principale Pianiste Maîtres Alfred Cortot, Marguerite Long, Yves Nat Enseignement Conservatoire national supérieur de musique et de danse de Paris Élèves Nicholas Angelich, Akiko Ebi, Marie-Josèphe Jude, Pascal Le Corre, Géry Moutier, Artur Pizarro, Jean-Yves Thibaudet,Omar Yag…

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