Inscape (company)
Inscape (stylized as iNSCAPE), was an innovative video game publisher in the mid-1990s. Michael L. Nash founded the company,[1] which was jointly funded by two Time Warner subsidiaries, Home Box Office and Warner Music Group, with $5 million in startup money.[2] The company was a blend of talent from the entertainment and programming industries.[3] HistoryMichael L. Nash executive produced Freak Show (published by Voyager in 1993) in cooperation with San Francisco-based art collective The Residents,[1] calling it "a cross between 'Sim City' and 'Twin Peaks.'"[2] After Nash founded Inscape in 1994, the group worked with him again to create Inscape's first game in 1995, Bad Day on the Midway, a game CD-ROM Today called "One of the Top Ten Discs of All Time".[1] Bad Day on the Midway was something of a sequel to Freak Show, with both games taking place at traveling carnival.[1] Inscape's next game, The Dark Eye, was released in 1995.[1] At the Electronic Entertainment Expo in May 1996, the company was set to release a new slate of upcoming games: The Egyptian Jukebox; first-person shooter Assassin 2015; conspiracy-themed adventure game Drowned God; 3-D action game Squeezils; and Ravage, a science fiction action adventure game.[4] The company also planned to show two previously announced games, adventure game Devo Presents: Adventures of the Smart Patrol and Where's Waldo?: Exploring Geography.[4] In February 1997, it was announced that Inscape would be acquired by and become a division of Graphix Zone, after which Inscape was known as Ignite.[1][5] While four other company executives, vice presidents Rob Sebastian, David Boss, Brock LaPorte and project director Rebekah Behrendt moved with the merger, Nash went his own way.[6] In a June 1997 interview about multimedia and his company, Nash said:
Graphix Zone itself ceased operations in November 1997.[8] References
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